Best New Indie Games on Steam – October 17, 2026
Discover indie games worth playing, wishlisting or keeping an eye on. Diershoubing editors update this page with standout new releases, hidden gems and promising upcoming games using Steam reviews, player activity, release momentum and editorial judgment.
Today's Top Indie Games
Best Indie Games to Play This Week

Silver Pines
Explore an interconnected town where new tools and weapons open previously blocked paths. Ammunition, medicine, and inventory space are limited, so each monster forces a choice between fighting and finding a way around it. Environmental clues and puzzles gradually pull the search for a missing musician deeper into the town's nightmare.

Alice Nation
Drag action and item cards onto characters and scenes to explore, negotiate, steal, fight, investigate, or craft a way forward. When one approach fails, different cards and resource combinations can open another route through the fairy-tale town.

Thanks, Light.
Shine light on flat silhouettes to turn them into solid objects, then absorb that light to flatten them again. Mirrors, lenses, changes in scale, and physical sequencing keep recombining that rule as you work through more than 60 first-person puzzles across three distinct chapters.

PAPERHEAD
Dash through a cardboard research facility, switching weapons and kicking enemies or explosive barrels into whatever stands in your way. Your pencil is more than a visual gimmick: it can draw bombs and doors, rewrite item properties, and erase corpses for health, giving the frantic firefights an extra layer of improvisation.

Folded Fables: Tidy Up The Dragon Hoard
Sort and arrange 5,648 papercraft treasures, placing each object where it belongs while tallying the collection. Correct placements unlock skills that reduce friction as the hoard grows, and up to 16 players can divide the tidying work online.
All Indie Game Picks Today

PAPERHEAD
Dash through a cardboard research facility, switching weapons and kicking enemies or explosive barrels into whatever stands in your way. Your pencil is more than a visual gimmick: it can draw bombs and doors, rewrite item properties, and erase corpses for health, giving the frantic firefights an extra layer of improvisation.

Alice Nation
Drag action and item cards onto people and places to explore, negotiate, steal, fight, or investigate your way through a strange storybook town. Resources can become new items, and optional discoveries may feed into later events, but finding the intended card interaction can sometimes take persistent experimentation.

Dimenshot
Stay close and fight aggressively: permanent melee weapons deal damage and restore health, while temporary guns slot into combos to help close distance or extend an attack. Parkour carries you through fast first-person arenas, with themed enemies and bosses pushing you to adapt your weapon abilities rather than settle into conventional shooting.

Dreadline Express
Explore the last human train, investigate its passengers, and decide whether obstacles call for force, planning, or another route. Puzzles and hidden secrets reward close attention, while the people you engage with can become allies or enemies and shape how your journey unfolds.

Trash Day
Up to six raccoons share the problem of dragging a fragile cart through obstacle-filled regions while scavenging anything useful or valuable. Planks, bungee cords, and loose objects can rescue a crossing or turn it into a mess, so every mishap becomes a test of communication and improvised teamwork.

Car Park Capital
Buy and demolish property, then stack parking facilities into the space left behind as hundreds of cars and citizens move through the city. Set prices, manage traffic, extract oil, and run propaganda that deepens car dependence, all while protests and public transit push back against your parking empire.

Chained Beasts
Fight as a group of gladiators physically chained together, coordinating movement to trip enemies or drag them toward spikes, snake pits, and other arena hazards. Branching runs add weapons, equipment, bosses, and lasting injuries whose treatments can carry side effects, forcing the group to adapt between fights.

DESOLUS
Move through a gothic city split between past and future, shifting time to restore missing architecture and open a path forward. Black holes and movable portals reshape Escher-like spaces, and later puzzles combine those ideas to make partially existing rooms traversable again.

Athanasia
Explore an interconnected research facility where prehistoric predators make every route a resource problem. Craft weapons, lures, traps, and utility items, then choose when to sneak, fight, hack equipment, open locks, or repair machinery to reach the next part of the complex.

Nomad Drive
Repair a worn-out RV and take it through procedurally generated roads, locations, and biomes, either alone or with up to four players. Scavenge supplies, customize the vehicle, and keep the trip going through cooking, fishing, farming, and other survival work built around your mobile home.

Loop Dungeon - Incremental
Build a hero party that fights through an endlessly repeating dungeon, then tune roles, loot, and synergies as the numbers climb. Prestige resets trade a completed stretch of progress for permanent upgrades, letting each new loop push the group farther.